Deregister Child
What it does: Deregisters and deletes the underlying AudioSource component of a previously registered child sound. and returns an AudioError (see Possible Errors), showing wheter and how deregistering the child failed.
- DOES_NOT_EXIST
- MISSING_WRAPPER
- MISSING_SOURCE
- MISSING_CLIP
- INVALID_CHILD
How to call it:
SoundName
is thename
we have given the sound we want to removeChild
is theChildType
that we want to deregister
string soundName = "SoundName";
ChildType child = ChildType.AT_3D_POS;
AudioError err = am.DeregisterChild(soundName, child);
if (err != AudioError.OK) {
Debug.Log("Deregistering child of sound called: " + soundName + " failed with error id: " + err);
}
else {
Debug.Log("Deregistering child of sound called: " + soundName + " succesfull");
}
When to use it: When you want to remove a registered child of a given sound, because it is not needed anymore. Also deletes the underlying AudioSource
component of that child.